Announcement and Call For Papers
Conference Chairs: Andrew J. Woods, Curtin Univ. of Technology (Australia); John O. Merritt, The Merritt Group; Stephen A. Benton, MIT Media Lab.
Program Committee: Neil A. Dodgson, Univ. of Cambridge (UK); Janusz Konrad, INRS-Telecommunications (Canada); Shojiro Nagata, Japan 3D Forum/InterVision (Japan); Vivian K. Walworth, Rowland Institute for Science; Michael A. Weissman, Karl Storz Imaging, Inc.
This conference will focus on recent advances in stereoscopic imaging covering topics such as 3D display hardware, developments in computer software and digital techniques, and applications that illustrate the user-interface issues and cost/benefit trade-offs of stereoscopic 3D displays. In both real-world and computer-generated imaging applications, stereoscopic 3D display technologies can enhance the user's ability to perceive objects in their correct spatial locations, to move through display space easily, and to manipulate objects efficiently and accurately. The parallel focus on human factors issues and applications requirements is intended to help guide future display system development and task-based evaluation of 3D technologies. The conference will help practitioners and researchers from industry and academia exchange current information on stereoscopic 3D techniques and applications. Hardware demonstrations of 3D technologies and applications are highly encouraged at the demo session that follows paper presentations. Facilities for large-screen stereoscopic projection (both still and video) will be available for the presenters.
Papers are solicited for, but are not limited to, the following topics:- advances in stereoscopic display technologies: autostereoscopic
displays, "virtual window" displays, stereoscopic projection, and other 3D displays; methods for recording, playback, transmission, and processing of stereoscopic video
- digital stereoscopic imaging: digital processing and compression of
stereoscopic imagery; stereoscopic image synthesis: 2D to 3D conversion, depth map generation, and multi-viewpoint generation; transmission standards supporting digital stereoscopic images; software and hardware issues for computer display of stereoscopic images
- 3D image acquisition/generation techniques: single- and multi-lens
camera systems; motion parallax, volume projection, graphical construction, and other stereoscopic image generation techniques
- design, development, and evaluation of stereoscopic display systems
for teleoperation, telerobotics, telepresence, telesurgery, and augmented reality
- applications of stereoscopic displays in areas such as scientific
visualization, medical imaging, teleoperation and telepresence, industrial inspection, communications, entertainment, broadcast/cable TV, training, CAD/CAM, molecular modeling, advertising, and others
- human factors issues in stereoscopic display system evaluation:
benefits for processing and compression of stereoscopic images; task performance comparisons between stereoscopic and non-stereoscopic displays; side-benefits of stereoscopic display techniques; evaluation methodologies (e.g., depth-acuity measurement) and task-performance testing
- user-interface issues in stereoscopic display system design:
perceptual and cognitive guidelines for stereoscopic displays; 3D remote manipulation and control of viewpoint; ortho-stereo, hyper-stereo, and the geometry of 3D perceptual space
- standards for stereoscopic imaging.
Abstract Due Date: 26 June 2000 Final Summary Due Date: 20 November 2000 Manuscript Due Date: 18 December 2000 Conference Dates: 3 days during the period 21-26 January 2001 (final dates to be advised) Location: San Jose Convention Centre, San Jose, California.
Visit the conference website for abstract submission details: http://www.stereoscopic.org/2001
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